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View Full Version : For the group that (hopefully) releases JFG today


FREAK
Mon 11 Oct 1999, 13:39
Could You please write into the nfo file if this game works or if it uses f*cking FLASH Rom! This would save worthful download time! FREAK

jb0395
Mon 11 Oct 1999, 15:57
It's definitely using flash ram and will probably use boot chip 6105- just like the demo.

Zodi
Mon 11 Oct 1999, 17:28
from all reports jfg demo is the full game anyway. so expect the same as you got with it. i didnt like the controls personally. i suggest anyone who reall wants this buy it :p

shock horror :p

Lord of the files
Mon 11 Oct 1999, 17:53
If you played through you'll notice that the demo only is 3 levels.

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-c64 / Lord of the files

dale
Mon 11 Oct 1999, 17:56
Yeh, the demo is 3 levels long.... the game uses Xtimes (maybe 2) eeprom.

RedboX
Mon 11 Oct 1999, 19:19
Well I dont know for definate, but Im under the impression it's going to have a larger eprom than usual, being either 1024 bytes or 2048 bytes (thats 2x normal or 4x normal)

And we are never going to know untill someone gets the cart and takes it apart...

and the display version IS NOT THE FULL VERSION

jb0395
Mon 11 Oct 1999, 22:04
The Flash Ram is 1 megabit which I think is 125,000 bytes.

RedboX
Mon 11 Oct 1999, 22:22
All the carts I've took apart with SRAM contain a Sharp LH52V246, which is 32kbyte, so it's a big leap to 1mbit...

In thoery theres no limit to the size of SRAM or EPROM you can have apart from cost...

Vertigo
Tue 12 Oct 1999, 00:37
For some reason they are seeing fit to have 6 save slots, and with all the info, cheats, levels, etc that is packed into the game, this would explain the size of the save chip I suppose. Anyway, you know that if you buy it and lend it out some dumb fuck will always just delete your save and start again. Always happens.
Conflicting reviews in magazines compared to IGN suggest something wierd going on though. Magazines I've read say great graphics, with minimal slowdown, but IGN says the f/r chugs along a lot of the time and it sometimes interferes with the gameplay. So I'm not sure whether to buy it yet. Don't have the demo yet.

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I'm not opinionated, I just talk a lot.

jb0395
Tue 12 Oct 1999, 02:38
Well it is 1 mbit- Nintendo Power magazine which is written by Nintendo of America themselves says so.

RedboX
Tue 12 Oct 1999, 02:58
Very strange things indeed,

on IGN is says:

Save games to cartridge (multiple save slots available).

but in the offical N64 magazine it says that it saves to Memory PaK..

It's impossible to tell from the demo, as the game only saves your progress if you rescue all the tribals in an level, but as you can only play as Juno you cant access all the areas of the levels and cant rescue all of the tribals.

As far as the frame rate issue, when I played the demo I noticed that there was some slow down in the intro cut scene (when the camera pulls upto the bridge of the ship, if you look closely), but did'nt actually notice any during the gameplay sections, and it never got the point where it ruined the game for me... I have since played the final version of the game, and did'nt notice any major slow down there either...

IGN are often wrong about things and now the DreamCast is out they will be on the "slag anything that is'nt new" bandwagon.. I've noticed this tendancy in all media over the years, from the day the amiga came out, all C64 games were crap, then when the snes game out, amiga games were sub standard.. and so it goes on...

The Edge magazine used to operate a policy of saying all N64 games were good on even numbered months, and all psx games were good on odd numbered months... since the introduction of the Dreamcast this has thrown them slighty and now all games are crap apart from the odd Dream Cast one they pick semingly at random..

don+mecca
Tue 12 Oct 1999, 03:54
The game saves only to the Flash ram. Nintendo Pover frequently mis-states the features of a game. So here is the official JFG stats.. Official because i tested this game

256mbit cart
1mbit flash ram
1-4 players
tons of secrets
30hrs + to get everything IF you know exactly where it is.. Otherwise plan on about 50hrs to beat with everything

FREAK
Tue 12 Oct 1999, 10:50
FUCK I don't have money to buy this game.
But how could you play the Demo?
my Z (HW3) always freezes when the game tries
to save so I can't get into the game!
FREAK aka RASH

dale
Tue 12 Oct 1999, 13:04
I find it very hard to beleive that it uses 1Mbit Flash memmory since there is absolutely no reason for it.

The only game thus far to use the flash memmory is Pokesnap.... the reason being that you can store your images in the flash memmory (similar to what is found in Digital Cameras) and take it to be "developed"..... there is no reason why JFG would use this type of memmory.....and it certaily doesnt require 1Mbit of space to save your game..... 4X / 2X eeprom or maybe SRAM is what it more than likely uses,

jb0395
Tue 12 Oct 1999, 16:20
O.k., I guess I'll have to say it again- JFG HAS 1 MBIT FLASH RAM BECAUSE NOA SAYS SO. THAT'S WHY THE DEMO FREEZES WHEN YOU TRY TO SAVE DUH. They are using it to alow 6 save slots and I think they are using it to fuck backup unit people up.

Vertigo
Tue 12 Oct 1999, 19:12
Um, yeh I think I already mentioned that, as did other people, so why is Dale saying he finds it hard to believe when it's sort of: FACT!
Thanks Redbox for the opinion, I'll probably actually buy this game. This is part of the reason why I bought a V64, to try out games as well, so that if there really was a great game I would probably actually buy it.

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I'm not opinionated, I just talk a lot.

dale
Tue 12 Oct 1999, 19:23
Ok jb0395... let me turn my caps lock on to ask you this question (bringing myself down to your level http://www.dextrose.com/ubb/wink.gif ) ...

HAS NOA SAID PUBLICLY THAT IT HAS 1MBIT FLASH RAM?

If so give me the url... if not did they tell you in a secret conversation or what.

jb0395
Tue 12 Oct 1999, 19:45
Dale: as my post above clearly stated- it was in Nintendo Power and it said "1 megabit flash backup". Yes, I had to do caps to try to get it through your thick skull but apparently even that didn't work.

RedboX
Tue 12 Oct 1999, 19:45
People who belive everything they read on webapages........

dale
Tue 12 Oct 1999, 19:59
well.... JB0395

A quote from you on this thread...

" The Flash Ram is 1 megabit which I think is 125,000 bytes."

which isnt totaly true..... so i dont think that you are the one who should be forcing ideas into my think skull... just because you read some false information on a kiddie nintendo website http://www.dextrose.com/ubb/wink.gif

And FREAK aka RASH.... have a think about why your dextrose account was deleted....and does it really pain you to think that you might have to actually pay money for a new game that you have to swear about it here?.... like many others all you do is leech from the scene, putting nothing back, and then bitch and moan because you cant get shit to work right.

jb0395
Tue 12 Oct 1999, 22:30
Kiddie website? Nintendo Power is the official Nintendo magazine you retard. And FYI I just bought the game and it does indeed use Flash Ram. And about 1 megabit being 125,000 bytes notice I said "I think it is". How many bytes is 1 megabit anyway?

dale
Tue 12 Oct 1999, 23:28
Wow.... OFFICIAL Nintendo mag..... is this the same official Nintendo mag that says Banjo Kazooie is 64Mbit and uses sram? .... just because you bought the cart, how the hell do you know what memmoery it uses? Does the cart have bloody FLASH RAM written on it or something?... i think not.

Open that damn cart and take a pic.... then we will all know for sure.

don+mecca
Tue 12 Oct 1999, 23:52
Maybe this will do the trick for Dale.
at NOA they write the following on the JFG dev carts:

256mb
1mb flash ram
must use dongle

the dongle is something rare requires NOA to use until the game is ready for release. It simply prevents the dev cart from being played on any system, unless you have the dongle. i have already said too much, but in an attempt to save the bbs from Dale's ignorance and disbelief, i hope this ends the discussion

Qcoder
Tue 12 Oct 1999, 23:55
1 megabit = 1048576 bits = 131072 bytes

dale
Wed 13 Oct 1999, 00:01
lol,

by the way... in what form is the supposed dongle?

simon01
Wed 13 Oct 1999, 00:49
RedBox,

Do us all a favour and ban this fool who goes by the name of of dale.
I've heard of freedom of speech, but this is to painful for me to take. Dale you are truly an argumentative fool.

Cid
Wed 13 Oct 1999, 01:02
Dale! You are truly a lamer. How old are you?
My guess is TWO. And BTW I think you are very cool, NOT!!!!!!!!!

[This message has been edited by Cid (edited 10-12-1999).]

dale
Wed 13 Oct 1999, 02:12
im free to say what i beleive (not roms)

jb0395
Wed 13 Oct 1999, 03:51
So I was basically right- 1 megabit= 125,000~131,072 bytes.

Now I know why everyone hates Dale except maybe the couple members of UKA http://www.dextrose.com/ubb/smile.gif .

..... awaiting lame response from dale http://www.dextrose.com/ubb/smile.gif

duoduo
Thu 14 Oct 1999, 03:43
i wish i was l33t enough to argue about the eliteness of flashram size

jb0395
Thu 14 Oct 1999, 06:12
Keep wishing, maybe it'll come true http://www.dextrose.com/ubb/smile.gif . It has been proven time and time again that anyone with a pokémon related username is a complete lamer. Oh what a surprise registered 1 month ago and 2 posts.

rAVE!
Fri 15 Oct 1999, 20:57
I'm wishing I never read all the way to the bottom... Never mind, this kind of stuff takes me back to the old days - Thought it had all gone away but alas it's just as bad. Anyway, this flash ram malarky. Is it just for posers? When I opened up my cart it said "Not Bad RAM" on the chip...

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bRoThErS...

rAVE!
Fri 15 Oct 1999, 20:58
I'm wishing I never read all the way to the bottom... Never mind, this kind of stuff takes me back to the old days - Thought it had all gone away but alas it's just as bad. Anyway, this flash ram malarky. Is it just for posers? When I opened up my cart it said "Not Bad RAM" on the chip...

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bRoThErS...

Vertigo
Sat 16 Oct 1999, 01:35
dale < or = pokéboy = 1

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I'm not opinionated, I just talk a lot.

dale
Sat 16 Oct 1999, 02:08
Vertigo, please explain what the hell you mean by that... i have an idea but id just like to here it in english.

And lets all stop posting crap in the wrong place... dickhead.

dale
Sat 16 Oct 1999, 02:19
void Check_Vertigos_post (post, ip)
{
IF post_is_IN_CORRECT_FUCKING_PALCE (Vertigos_Post) = FALSE
delete (vertigos_Post);
}

Neouni
Sat 16 Oct 1999, 07:39
< means bigger
= means equal to

dale is more then 1
pokéboy is 1


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/Neo
"we can't solve todays problems with yesterdays theorie"
-Albert Einstein-

Sweed
Sat 16 Oct 1999, 13:54
nope
< = less than
> = Greater than

rAVE!
Sat 16 Oct 1999, 15:09
nope,

< = is less than or equal to
> = is greater than or equal to

b4 u go off one one sweedy boy, I know what you meant. It's just my attempt at humour in these Dexy's midnight slag off forums. It's a bit stale here or should that be sdale?


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bRoThErS...

Sweed
Sat 16 Oct 1999, 15:17
No i was correct you read my thing incorrectly or rather i didn t show it well.
If iw anted to show 'less than or equal to' I would have done
<= = less than or equal to but becaus ei didnt bother i just did
< = less than

Vertigo
Sat 16 Oct 1999, 17:10
What I'm saying is, *in my opinion* dale has stooped to pokéboy levels recently.

rAVE!
Sat 16 Oct 1999, 18:31
Hehehe, You did make yourself perfectly clear Sweed, I was just try to make jest. It obviously didn't work very well!

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bRoThErS...

Sweed
Sun 17 Oct 1999, 01:05
sheesh it just coulda done with a bit more sarcasm and i may have got it heheh