View Full Version : action replay pro with z64
otakuanimation
Mon 8 Jan 2001, 17:07
need the info for make working action replay with the z64
Zaphod
Mon 8 Jan 2001, 17:33
with a zcc file, or with the actual action replay hardware?
arrid
Mon 8 Jan 2001, 19:47
I thought using an Action Replay with a jr was enough of a balancing act, but with a Z?
Oh well, just be careful it dosen't tip over if you've put a hard disk in it.
Zaphod
Mon 8 Jan 2001, 21:39
actually, there is a little problem with the z64 and the gameshark. the codes work fine with the zcc files, but if you do your balancing act, there is a power(?) problem. I could never seem to get the gameshark to start with the z already having power, but if the z is off, then there is no use in powering on the nintendo.
my guess is that if i figure out which pin(s) is giving the gameshark misinformation (i.e. power(?)), then I should be able to use it with the z in the balancing act.
johnny
Tue 9 Jan 2001, 01:51
i remember , when i used to have my Z64 Version A , i could simply put the gameshark between the Z , and my N64 , and that worked , until i got Version C , i put a video tape under the Z to hold t up straight.
Zaphod
Tue 9 Jan 2001, 15:16
Also, the GS1.08 behaved diferently than my GS3.3 does.
Johnny, maybe arrid would like a picture. http://www.dextrose.com/ubb/wink.gif
arrid
Tue 9 Jan 2001, 19:14
http://www.dextrose.com/ubb/biggrin.gif
johnny
Tue 9 Jan 2001, 20:13
My Z was stoledn http://www.dextrose.com/ubb/frown.gif , si u cant take a picture , i should still have my Version A motherboard around here somewhere , nit that that does me any good http://www.dextrose.com/ubb/frown.gif
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